New Tank Sparks 2000 in development
Your in the battle against several tanks. You see a smart missile coming at you so make a hard right to avoid it. You rapidly fire 20 rounds to the enemy tank then take cover behind a wall to let your cannon cool down. Suddenly there's another tank attacking you, you have no choice and do a target lock and fire a missile, he's toast, but its not over yet......
Features
bullets
cannon overheating
smart missiles
Walls
dual cannon tanks
smooth rotation
simple to learn but fun to play.
Documentation:
See the readme.txt file or read it here....
Readme.txt file for Tanks Sparks Game Created Jan 12, 2004
www.infoserve.net/oss/tank If it no longer exists do a search for "tanks sparks game"
email: daniel@infoserve.net subject "tank sparks"
Controls:
Arrows: to drive tank
z = fire Shells- If cannon reaches 300 deg you can not fire. (See Gauges)
x = fire missile, limited supply of missiles, 10 seconds to reload
c = lock on target, Point towards enemy and lock on! Square Brackets will appear around locked target
ESC to exit game
missiles:
Missiles will track tank that was lock on at time the missile was launched
You have two missile launchers on your tank. So it possible to fire two missiles one after an other if both missiles are loaded and ready to go.
It takes time for missiles to reload ( 30 seconds I think )
Number of missiles you get per level = level number
Gauges:
TOP METER: ARMOR
MIDDLE METER: ARMOR of ENEMY TANK THAT IS LOCKED ON
BOTTOM METER: CANNON TEMPERATURE
Armor:
Your tank starts with 30 units of armor for every level
Enemy armor may vary
Missiles cause 8 damage
Shells cause 1 damage
tank.ini:
Use a text editor such as notepad you can change parameters of game to your liking, use at your own risk, back up file before.
Whats next:
I have a network version in the works
I'm also making a level editor.
Download Tank Sparks 2000
Comments or suggestions email mailto:daniel@infoserve.net